Game pitch proposal

Cover Page

gun ship dash

Executive Summary

Gun ship dash is based off the designs of a geometry dash, Galaga, and space invaders. It will be a infinite arcade auto side scrolling game. The game will include obstacles that you must avoid ones that you must shoot and ones yo must avoid obstacle will be represented by color purple for an obstacle that you must avoid green for and object that you must shoot. The very first gameplay that the player will experience will be a tutorial on how to move the character and and shoot obstacles.

 Game Description

(7 page max): Describe the game in greater detail.
(Label and include the following 8 subsections listed below)

Overview

 

The Quest

The game is broken down into levels and each level will be harder than the last you can skip levels if you want but it is recommended that you play the levels in order starting with the tutorial so th

Main Character

The main character is you (the space ship) but since the the game is a arcade style game no motive is stated for your character you are simply trying to go for as long as you can.

Sketch of Main Character

(1 page max) A sketch of the Main Character.

Opponents

The main opponents in the game are not enemies that attack but the object along your path some you can just move out of the way of but others you must destroy

Sketch of Opponents

(1 page max) A sketch of the primary Opponents.

Environment

the environment will be based off of geometry dash meaning that it will have a single color back ground with triangles rectangles and squares and decorations as well as obstacles    

Sketch of World

(1 page max) A sketch of the level in which the game is played.

Menus

(1/2 page max) initial menu screen and any options include a sketch.

Controls

the controls will just be the up and down arrows for directions and the space bar to shoot

Sounds

 

Summary

(1/2 page max): This is the final sales pitch. Include a brief summary that would make
someone want to buy your game!

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