Summary
I was given a video clip with audio that we recorded on the standard camera microphone and I was also given five audio clips that had been recorded after the video was made. Then I was told to match the audio up to the video clip as best as possible.
Film Before Visual ADR
Film After Visual ADR
ADR Practice Audio
ADR Process
Audio ADR Preparation
Audio ADR is when an actor matches their lines to the sound of the original audio (AKA scratch track)
ADR Terms
ADR – Automated Dialogue Replacement
Looping – Having multiple takes and being able to choose the best take
Visual ADR – Actor visually matching lip sync
Audio ADR – Actor matches the sound of original audio
Audio Post-production Terms
Equalizer – Boosts or cuts the amplitude of specific frequencies
High Shelf – Raising a frequency
Low Shelf – Lowering a frequency
Low pass filter – Completely cuts all high sound
High pass filter – Completely cuts all low sound
First order filter – Type of filter a car uses, able to boost or lower Treble, Mid, and Bass
Second order filter – AKA Peaking Filter or Parametric EQ, Can boost/ lower frequency, can boost/cut with gain, and can widen the value of the parabola with Q.
Notch Cut or Band Stop filter- Cuts an area of sound by using Q in a second order filter.
Graphic Equalizer – Behaves the same as Second order filters, but uses sliders for EQ values
Equalizers: Fix inadequacies in the recording, Mix audio, and to make a track sound better or different.
Dynamic Range – difference between the very soft and very loud
Compressor – makes the difference between the very soft and very loud noise smaller, by making higher values softer. Makes audio sound louder and more powerful.
Expander or Noise Gate – like a compressor, but makes lower values softer
Multiband Compressor – combines the bands of EQ with the ability of a compressor.
Noise Reduction with a Fast Fourier Transformer – Takes a snap shot of the noise, and removes the un-wanted noise from the track. By removing all the background noise, Chirping can occur.
Delay filter – creates Audio Combing, can add a unique value to a project
Reverb – sum of lots of varied echoes, simulates the appearance of space in sound
Phase Vocoders and Sinusoidal Spectral Modeling – stretches or squishes waveforms (EX: auto tune)
Problem I solved and the things I learned
Overall I didn’t have many problems The only thing that came up was that the exporting process was working correctly but I eventually figured out that I had to change the file location. The main thing I learned was how to use GarageBand.