- Manual reference on the Unity Documentation Site
- Scripting reference on the Unity Documentation Site
Video notes
- coordinates systems
- perspective to orthographic
- coordinate system/ local and global
- idea of a game object
- create a empty
- things that do stuff
- mesh filter box collider
- other objects
- lights
- components
- collider optionsÂ
- universal lighting
- transforms and transformationsÂ
- rotation
- order of operations
- grouping